So, I made this kick combo animation, inspired by the Dragon Ball Z animations. I will be using these attack moves in upcoming animations. I have combines the front kicks, heel kicks, leg sweeps and roundhouse kicks to create a seamless, fast and powerful combo. In Blender, Using the Action Editor and the NLA Editor, creating fighting combos becomes really easy.
I will probably be making a few rendering tutorials, when I have the time.
So, come back later and I will teach you what I know about compositing and other kinds of sorcery in Blender.
So, recently I have been working on a male character base mesh 3D model for my future animations. I have added a hand painted texture. It's a low poly model (500 polygons), but the texture really does add some detail.
Also, I have made a simple model of a character named "Memestar, king of the Gnomes".
LUL
On a serious note, I will be making some posts about the character actions that I've been working on, for my future animations. See you around.